Dungeon Lootr Stat allocation cheatsheet
Four clicks at level-up. Match the kit. Tax Vitality. Stop spreading points evenly.
Open this beside the stat screen. The long argument lives on the builds page. The rules here are short enough to use while a daily quest is ticking.
Player level caps at 100. Class level is a separate bar and it is the one that evolves Azure Devil and gates Honored One for Unrestricted. Premium Plus adds +5% Player EXP and +10% Class EXP. Put the extra on the class you are building, not on Ronin dailies.
Quick map
| You are wearing | First stat | Second | Vitality |
|---|---|---|---|
| Honored One, Unrestricted, Cursed King, Cursed Shrine | Strength | Alacrity Aspect if you roll it | Until Rush floor 40 stops one-shotting |
| Azure Devil / Awakened Devil EX | Strength | Small Dexterity if swings feel sticky | Until Frostspire Nightmare is stable |
| Witch Gunner, Artemis, Infinity Core | Intelligence | Dexterity for fire rate | Only after movement deaths |
| Boxer, Jetstream, Shadow Monarch’s Dagger | Dexterity | Strength | Small |
| D-tier (Ronin, Bowman, …) | Do not invest | Spin off them | Use potions, not points |
Shared Skill Damage Multiplier means these columns matter more than a tooltip. If a class is C-tier, no spread saves it. Swap using the class directory.
Level-up script
- Confirm the equipped kit is the one on your unlock checklist. Class items overwrite the bar — take them off if you meant to feed Honored One.
- Put the point in the First stat column.
- If the last death was a telegraph you already understand, skip Vitality. If it was a mystery one-shot, pay the tax.
- Do not even-split the four stats. Even-split is how people finish level 80 with a kit that still loses to Varek.
- After the click, glance Gear Score. If the number is the real problem, you want the Forge, not another Vitality point.
Blessings and Aspects as modifiers
Mid-run Blessings: Nimble (Dexterity kits), Focused Casting (Intelligence kits), Bulwark (learning a boss on a Strength sheet). GM Blessings from codes are the same idea, temporary.
Aspects bind to the equipped class. Alacrity is the cooldown cousin of Dexterity. Do not gem a kit you will bench. List of trait names: Umbral, Sanguine, Tempest, Phantom, Ruin, Alacrity, Blaze, Glaciel.
Coins versus points
Points are free at level-up. Coins are not. Unrestricted wants 500k. Awakened Devil EX wants 1M. Merchant plates at 4K feel cheap until you realize they were evolution money. Buy plates only to fill a hole. Upgrade what you will wear on Boss Rush.
If you outgrow a sheet because you evolved Azure Devil, the new S-tier still wants Strength. You did not waste the week. If you outgrow a sheet because you Lucky-spun a gunner, you now have an Intelligence problem on a Strength body. Spin less once you have a main.
When a patch adds a respec, this cheatsheet will say so via the updates hub. Until then, treat every point as sticky and every D-tier investment as a mistake you can still stop making. Then extract — a perfect sheet on a dead run is a spreadsheet.
Frequently Asked Questions
Quick answers for codes, classes, Boss Rush, and forging.
What stat should Azure Devil take?
Strength first, enough Vitality to survive Frostspire Nightmare, then back to Strength for the evolution boss.
Should I put points into a D-tier class?
No. Spin it away. Points on Ronin are points you needed on the class you will actually farm with.
Is Vitality ever the main stat?
Not on a published kit. It is a tax for bosses you have not learned. Overpaying it slows every clear.
Do class items use the same stats?
Yes, but match the overwrite: Infinity Core leans Intelligence, Cursed Shrine leans Strength, the Dagger leans Dexterity.